Chamber Strings

Light and Sound Samples


Chamber Strings


Light and Sound Chamber Strings is a highly detailed and flexible chamber string library (6,5,3,3,1) recorded by expert recording engineer, Debbie Smith, at Windmill Lane, Dublin. A range of exciting and revolutionary techniques for recording longs, as well as freshly conceived scripting concepts allowed the natural dynamic movements of the musicians to be maintained, while remaining playable and intuitive.


Windmill Lane is a uniquely wonderful scoring stage, used on many orchestral, film and TV projects. Utilising the dryness of the room, Light and Sound libraries feature multiple mic positions with natural air absorption. In line with the Light and Sound philosophy which celebrates maximum flexibility, the sound can be shaped more freely than with samples recorded in a more ambient environment.


To recreate the natural bleed of a real recording environment, the close mics of all sections were left open and set at their natural panning and levels while recording each instrument section. The "Bleeds" mic adds a unique and realistic flavour to mockups and compositions.



50% off Sale! $299 $149 excl. VAT


Walkthroughs / Tutorials

Features


For harnessing ultimate control over the timbre of all Light and Sound instruments, the "Split Slider" is a groundbreaking new feature which intelligently morphs the crossfading between dynamic layers in real time. Combined with a range of other features found in Light and Sound instruments, you truly have completely control over your compositions.


- Recorded in situ
- Recorded at Studio 1, Windmill Lane by Debbie Smith
- True Legato samples
- 7 mic positions (Decca, Sides, Rears, XY, Close Ribbon, Bleeds, Close Leader)
- Longs recorded with natural dynamic movement
- Included Room Tone patch
- Over 30,000 samples
- Edited from over 300GB of source material
- Recorded at 96KHz 24bit and delivered at 48KHz 24bit ncw
- Watermarked on a per-user basis


System Requirements


- Full version of Kontakt 5.6.8+
- 17.2GB Disk space required (35GB required during installation)
- Minimum 4GB RAM (8GB Recommended)
- Intel® i5 2.2GHz+ or equivalent

Patch List

  • Vln 1

    Leg. Longs (3 dyn layers, G2 - C6)
    Leg. Dyn Longs (1 dyn layer, G2 - C6)
    Leg. Tremolo (3 dyn layers, G2 - C6)
    Longs (3 dyn layers, G2 - C6)
    Dyn Longs (1 dyn layer, G2 - C6)
    Tremolo (3 dyn layers, G2 - C6)
    Shorts (3 dyn layers, G2 - C6)
    Pizzicato (2 dyn layers, G2 - C#5)
    Col Legno (1 dyn layer, G2 - C#5)
    FX (1 dyn layer, G2 - C#5)
    Doubles (3 dyn layers, G2 - C6)

  • Vln 2

    Leg. Longs (3 dyn layers, G2 - C6)
    Leg. Dyn Longs (1 dyn layer, G2 - C#5)
    Leg. Tremolo (3 dyn layers, G2 - C6)
    Longs (3 dyn layers, G2 - C6)
    Dyn Longs (1 dyn layer, G2 - C#5)
    Tremolo (3 dyn layers, G2 - C6)
    Shorts (3 dyn layers, G2 - C6)
    Pizzicato (2 dyn layers, G2 - C#5)
    Col Legno (1 dyn layer, G2 - C#5)
    FX (1 dyn layer, G2 - C#5)
    Doubles (2 dyn layers, G2 - C6)

  • Vla

    Leg. Longs (3 dyn layers, C2 - C#5)
    Leg. Dyn Longs (1 dyn layer, C2 - C#5)
    Leg. Tremolo (3 dyn layers, C2 - C#5)
    Longs (3 dyn layers, C2 - C#5)
    Dyn Longs (1 dyn layer, C2 - C#5)
    Tremolo (3 dyn layers, C2 - C#5)
    Shorts (3 dyn layers, C2 - C#5)
    Pizzicato (2 dyn layers, C2 - C#4)
    Col Legno (1 dyn layer, C2 - E4)
    Doubles (2 dyn layers, C2 - C#5)


  • Celli

    Leg. Longs (3 dyn layers, C1 - F4)
    Leg. Dyn Longs (1 dyn layer, C1 - F4)
    Leg. Tremolo (3 dyn layers, C1 - F4)
    Longs (3 dyn layers, C1 - F4)
    Dyn Longs (1 dyn layer, C1 - F4)
    Tremolo (3 dyn layers, C1 - F4)
    Shorts (3 dyn layers, C1 - F4)
    Pizzicato (2 dyn layers, C1 - E3)
    Col Legno (1 dyn layer, C1 - E3)
    Doubles (2 dyn layers, C1 - F4)

  • Bass

    Leg. Longs (3 dyn layers, C0 - F3)
    Leg. Dyn Longs (1 dyn layer, C0 - F3)
    Leg. Tremolo (3 dyn layers, C0 - F3)
    Longs (3 dyn layers, C0 - F3)
    Dyn Longs (3 dyn layers, C0 - F3)
    Tremolo (3 dyn layers, C0 - F3)
    Shorts (3 dyn layers, C0 - F3)
    Pizzicato (2 dyn layers, C0 - E2)
    Col Legno (2 dyn layer, C0 - E2)
    Doubles (2 dyn layers, C0 - F3)

  • Ensemble

    Leg. Longs (3 dyn layers, C0 - C6)
    Leg. Dyn Longs (1 dyn layer, C0 - C6)
    Leg. Tremolo (3 dyn layers, C0 - C6)
    Longs (3 dyn layers, C0 - C6)
    Dyn Longs (3 dyn layers, C0 - C6)
    Tremolo (3 dyn layers, C0 - C6)
    Shorts (3 dyn layers, C0 - C6)
    Pizzicato (2 dyn layers, C0 - C#5)
    Col Legno (2 dyn layer, C0 - C#5)
    Doubles (2 dyn layers, C0 - C6)

2.0 Change list

Audio:
- All original samples were re-worked from the ground up, as such this will require a complete re-download, your previous installation can be deleted if you no longer wish to use them (recommended).
- Post processing redesigned:
- Rebalanced all mics (pre mixdown) to better represent original recordings.
- The main close mic is now a section close mic that was previously unused, the bleeds mic is keeping a second close mic to get a wider, deeper sound.
- Tuning improved across the board.
- Equal power crossfade loops introduced.
- Improved releases for all long/tremolo patches.
- Natural hall sound has been better retained.
- Balanced Mic positions to each other for easier mixing.
- Fixed Releases of Vln1 Col Legnos.
- Removed an audible bump in vla longs patch.
- All shorts have been re-cut for better playability.

Scripting:
- A new system allows for short notes to seamlessly transition into their long counterpart (this is not an overlay), allowing extremely versatile playing and is available in all patches, where appropriate - this can be bypassed with pedal down (pedal down activates slow playing mode for both attacks and releases).
- With the samples now balanced, the range and split slider defaults have been updated to reflect the true recorded dynamics - these can still be altered to achieve any desired effect, even allowing flattening the dynamic range by reducing the range to 0 - with this in mind, you can then completely control dynamics with CC11 and only timbre with Velocity or CC1 depending on the patch.
- An ensemble patch has been added for quick sketching (all articulations except FX included).
- The doubles patch has been redesigned to play a short on note down, followed by the recorded double re-bow on release of the note, this allows for all playing speeds and feels a lot more natural than the previous model, alongside also being more CPU efficient. The range has been extended to the full instrument for all sections.
- Shorts can now be affected by Time Machine Pro using the Speed slider - resetting to default (ctrl + click) will stop using time machine pro, thus saving on CPU without having to swap between patches.
- Legato overhaul; taking advantage of some new scripting and utilizing the system to blend from shorts to longs, our new legato patch should be suitable for a lot more situations, and is generally a lot more fun/easy to play.
- In addition, legato intervals can now be activated from within a slow release triggers.